Stealth game
A stealth game is a video game in which the player’s goal is to avoid detection. The genre was introduced in 1981 by the game Castle Wolfenstein, but was not popularized until 1998, with the release of Metal Gear Solid for the PlayStation. The genre’s best selling games are Metal Gear Solid and Metal Gear Solid 2: Sons of Liberty, each with 7 million in sales.
Castle Wolfenstein, originally available on the Apple II in 1981, is the
earliest video game to employ stealth elements and have stealth as a focus of the gameplay (not to be confused with Wolfenstein 3D, an early FPS title). Players were charged with traversing the levels of Castle Wolfenstein, avoiding or killing the guards, stealing the secret plans and escaping. While the gameplay was primitive by today’s standards, players could use the environment to sneak around guards, sneak up on or avoid guards while they were facing the other way, hold a guard at gunpoint and search him for supplies (dead guards could also be searched), or acquire uniforms to disguise themselves and walk by undetected. Having your weapon drawn while disguising yourself raised the ire of the guards, as well as firing a weapon (either to kill a guard or force open a chest as opposed to picking the lock). While not strictly a stealth-element, the game also employed the concept of limited-resources and acquiring resources from the environment. A player might be able to run-and-gun his way through the game (the special SS guards are particularly hard to kill), but would have a much better chance of success employing a deliberate, stealthy mode of gameplay.
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is also known as Jungle Chess or Animal Chess. It is a two player, abstract strategy game played on a 7×9 board. In many ways, the game resembles the western game Stratego, which has its origin in Jungle.[1] The major difference between the two games is that in Jungle the pieces are not hidden from the opponent and initial setup is fixed.